Removed Useful class
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using System;
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namespace SmallInjectorDemo
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{
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/// <summary>
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/// A very useful class.
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/// </summary>
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public class UsefulClass
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{
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private readonly IServiceOne _service1;
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private readonly IServiceTwo _service2;
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private readonly int _rand;
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/// <summary>
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/// Creates a new instance of <see cref="UsefulClass"/>.
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/// </summary>
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/// <param name="service1">injected service one.</param>
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/// <param name="service2">injected service two.</param>
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public UsefulClass(IServiceOne service1, IServiceTwo service2)
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{
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_service1 = service1;
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_service2 = service2;
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_rand = RandomHelper.NewRandomInteger(10, 99);
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Console.WriteLine(nameof(UsefulClass) + ".ctor\tId: " + _rand);
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}
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/// <summary>
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/// Test the injected services.
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/// </summary>
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public void TestTheServices()
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{
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Console.WriteLine(ToString());
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Console.WriteLine(_service1.ToString());
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Console.WriteLine(_service2.ToString());
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}
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/// <inheritdoc />
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public override string ToString() => nameof(UsefulClass) + ".ToString()\tId: " + _rand;
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}
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}
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