33 lines
1.1 KiB
C#
33 lines
1.1 KiB
C#
#nullable enable
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations;
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namespace UserService.Infrastructure.DataModels
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{
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public abstract class Node : ICloneable, IComparable<Node>
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{
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public Guid Id { get; set; }
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[Required] public string CommonName { get; set; } = null!;
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public string? Description { get; set; }
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public ISet<Node> Children { get; set; } = new SortedSet<Node>();
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public Node? Parent { get; set; } //Parent
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public Guid? ParentId { get; set; }
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public override string ToString() => CommonName;
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public int Level => Parent?.Level + 1 ?? 0;
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/// <inheritdoc />
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public virtual object Clone() => MemberwiseClone();
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public int CompareTo(Node? other)
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{
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if (ReferenceEquals(this, other)) return 0;
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if (ReferenceEquals(null, other)) return 1;
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var commonNameComparison = string.Compare(CommonName, other.CommonName, StringComparison.Ordinal);
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if (commonNameComparison != 0) return commonNameComparison;
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return Id.CompareTo(other.Id);
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}
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}
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} |