62 lines
1.6 KiB
C#

#nullable enable
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
namespace UserService.DatabaseLayer.DataModels
{
public class OrganizationUnit : Node
{
public Member? Manager { get; set; }
}
public class SecurityGroup : Member
{
}
public class User : Member
{
public string? FirstName { get; set; }
public string? LastName { get; set; }
public bool IsActive { get; set; }
public string FullName => $"{FirstName} {LastName}";
public IEnumerable<UserMember> MemberOf { get; set; } = new List<UserMember>();
}
public class UserMember
{
public int MemberId { get; set; }
public Member? Member { get; set; }
public int UserId { get; set; }
public User? User { get; set; }
}
public abstract class Member : Node
{
[EmailAddress]
public string? EMail { get; set; }
public ICollection<UserMember> Members { get; set; } = new List<UserMember>();
}
public abstract class Node : ICloneable
{
public int Id { get; set; }
[Required] public string CommonName { get; set; } = null!;
public string? Description { get; set; }
public ICollection<Node> Children { get; set; } = new List<Node>();
public Node? Parent { get; set; } //Parent
public int? ParentId { get; set; }
public override string ToString() => CommonName;
public int Level => Parent?.Level + 1 ?? 0;
/// <inheritdoc />
public virtual object Clone() => MemberwiseClone();
}
}