ModernWpfPlayground/WindowViewModel.cs

65 lines
1.8 KiB
C#

using System.Threading.Tasks;
using System.Windows;
using System.Windows.Input;
namespace ModernWpfPlayground
{
public class WindowViewModel : BaseViewModel
{
public WindowViewModel()
{
ShowDialogCommand = new RelayCommand(async x => await ShowDialogAsync());
CloseCommand = new RelayCommand(x => Application.Current.Shutdown());
OpenViewModelCommand = new RelayCommand(x => LoadViewModel());
SaveViewModelCommand = new RelayCommand(x => SaveViewModel());
ResetViewModelCommand = new RelayCommand(x => ResetViewModel());
}
private async Task ShowDialogAsync()
{
var dialog = new ContentDialogExample {Message = WelcomeMessage};
var result = await dialog.ShowAsync();
WelcomeMessage = result.ToString();
}
public bool BooleanValue
{
get => GetProperty(true);
set => SetProperty(value);
}
public Visibility VisibilityEnumTest
{
get => GetProperty<Visibility>();
set => SetProperty(value);
}
public double SliderTest
{
get => GetProperty<double>(100);
set => SetProperty(value);
}
public double ValidationTest
{
get => GetProperty<double>();
set => SetProperty(value);
}
public RelayCommand ShowDialogCommand { get; }
public string WelcomeMessage
{
get => GetProperty("Shadow of the empire");
set => SetProperty(value);
}
public ICommand CloseCommand { get; }
public ICommand OpenViewModelCommand { get; }
public ICommand SaveViewModelCommand { get; }
public ICommand ResetViewModelCommand { get; }
}
}