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Creator/IconExtractor/IconExtractor.cs
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283
Creator/IconExtractor/IconExtractor.cs
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/*
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* IconExtractor/IconUtil for .NET
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* Copyright (C) 2014 Tsuda Kageyu. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER
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* OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace TsudaKageyu
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{
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public class IconExtractor
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{
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////////////////////////////////////////////////////////////////////////
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// Constants
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// Flags for LoadLibraryEx().
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private const uint LOAD_LIBRARY_AS_DATAFILE = 0x00000002;
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// Resource types for EnumResourceNames().
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private readonly static IntPtr RT_ICON = (IntPtr)3;
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private readonly static IntPtr RT_GROUP_ICON = (IntPtr)14;
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private const int MAX_PATH = 260;
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////////////////////////////////////////////////////////////////////////
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// Fields
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private byte[][] iconData = null; // Binary data of each icon.
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////////////////////////////////////////////////////////////////////////
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// Public properties
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/// <summary>
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/// Gets the full path of the associated file.
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/// </summary>
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public string FileName
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{
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get;
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private set;
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}
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/// <summary>
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/// Gets the count of the icons in the associated file.
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/// </summary>
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public int Count
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{
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get { return iconData.Length; }
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}
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/// <summary>
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/// Initializes a new instance of the IconExtractor class from the specified file name.
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/// </summary>
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/// <param name="fileName">The file to extract icons from.</param>
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public IconExtractor(string fileName)
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{
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Initialize(fileName);
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}
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/// <summary>
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/// Extracts an icon from the file.
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/// </summary>
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/// <param name="index">Zero based index of the icon to be extracted.</param>
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/// <returns>A System.Drawing.Icon object.</returns>
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/// <remarks>Always returns new copy of the Icon. It should be disposed by the user.</remarks>
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public Icon GetIcon(int index)
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{
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if (index < 0 || Count <= index)
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throw new ArgumentOutOfRangeException("index");
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// Create an Icon from the .ico file in memory.
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using (var ms = new MemoryStream(iconData[index]))
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{
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return new Icon(ms);
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}
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}
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/// <summary>
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/// Extracts all the icons from the file.
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/// </summary>
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/// <returns>An array of System.Drawing.Icon objects.</returns>
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/// <remarks>Always returns new copies of the Icons. They should be disposed by the user.</remarks>
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public Icon[] GetAllIcons()
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{
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var icons = new List<Icon>();
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for (int i = 0; i < Count; ++i)
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icons.Add(GetIcon(i));
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return icons.ToArray();
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}
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/// <summary>
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/// Save an icon to the specified output Stream.
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/// </summary>
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/// <param name="index">Zero based index of the icon to be saved.</param>
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/// <param name="outputStream">The Stream to save to.</param>
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public void Save(int index, Stream outputStream)
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{
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if (index < 0 || Count <= index)
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throw new ArgumentOutOfRangeException("index");
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if (outputStream == null)
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throw new ArgumentNullException("outputStream");
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var data = iconData[index];
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outputStream.Write(data, 0, data.Length);
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}
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private void Initialize(string fileName)
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{
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if (fileName == null)
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throw new ArgumentNullException("fileName");
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IntPtr hModule = IntPtr.Zero;
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try
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{
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hModule = NativeMethods.LoadLibraryEx(fileName, IntPtr.Zero, LOAD_LIBRARY_AS_DATAFILE);
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if (hModule == IntPtr.Zero)
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throw new Win32Exception();
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FileName = GetFileName(hModule);
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// Enumerate the icon resource and build .ico files in memory.
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var tmpData = new List<byte[]>();
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ENUMRESNAMEPROC callback = (h, t, name, l) =>
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{
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// Refer to the following URL for the data structures used here:
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// http://msdn.microsoft.com/en-us/library/ms997538.aspx
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// RT_GROUP_ICON resource consists of a GRPICONDIR and GRPICONDIRENTRY's.
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var dir = GetDataFromResource(hModule, RT_GROUP_ICON, name);
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// Calculate the size of an entire .icon file.
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int count = BitConverter.ToUInt16(dir, 4); // GRPICONDIR.idCount
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int len = 6 + 16 * count; // sizeof(ICONDIR) + sizeof(ICONDIRENTRY) * count
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for (int i = 0; i < count; ++i)
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len += BitConverter.ToInt32(dir, 6 + 14 * i + 8); // GRPICONDIRENTRY.dwBytesInRes
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using (var dst = new BinaryWriter(new MemoryStream(len)))
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{
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// Copy GRPICONDIR to ICONDIR.
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dst.Write(dir, 0, 6);
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int picOffset = 6 + 16 * count; // sizeof(ICONDIR) + sizeof(ICONDIRENTRY) * count
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for (int i = 0; i < count; ++i)
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{
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// Load the picture.
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ushort id = BitConverter.ToUInt16(dir, 6 + 14 * i + 12); // GRPICONDIRENTRY.nID
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var pic = GetDataFromResource(hModule, RT_ICON, (IntPtr)id);
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// Copy GRPICONDIRENTRY to ICONDIRENTRY.
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dst.Seek(6 + 16 * i, SeekOrigin.Begin);
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dst.Write(dir, 6 + 14 * i, 8); // First 8bytes are identical.
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dst.Write(pic.Length); // ICONDIRENTRY.dwBytesInRes
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dst.Write(picOffset); // ICONDIRENTRY.dwImageOffset
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// Copy a picture.
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dst.Seek(picOffset, SeekOrigin.Begin);
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dst.Write(pic, 0, pic.Length);
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picOffset += pic.Length;
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}
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tmpData.Add(((MemoryStream)dst.BaseStream).ToArray());
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}
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return true;
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};
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NativeMethods.EnumResourceNames(hModule, RT_GROUP_ICON, callback, IntPtr.Zero);
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iconData = tmpData.ToArray();
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}
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finally
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{
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if (hModule != IntPtr.Zero)
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NativeMethods.FreeLibrary(hModule);
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}
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}
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private byte[] GetDataFromResource(IntPtr hModule, IntPtr type, IntPtr name)
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{
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// Load the binary data from the specified resource.
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IntPtr hResInfo = NativeMethods.FindResource(hModule, name, type);
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if (hResInfo == IntPtr.Zero)
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throw new Win32Exception();
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IntPtr hResData = NativeMethods.LoadResource(hModule, hResInfo);
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if (hResData == IntPtr.Zero)
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throw new Win32Exception();
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IntPtr pResData = NativeMethods.LockResource(hResData);
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if (pResData == IntPtr.Zero)
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throw new Win32Exception();
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uint size = NativeMethods.SizeofResource(hModule, hResInfo);
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if (size == 0)
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throw new Win32Exception();
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byte[] buf = new byte[size];
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Marshal.Copy(pResData, buf, 0, buf.Length);
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return buf;
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}
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private string GetFileName(IntPtr hModule)
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{
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// Alternative to GetModuleFileName() for the module loaded with
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// LOAD_LIBRARY_AS_DATAFILE option.
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// Get the file name in the format like:
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// "\\Device\\HarddiskVolume2\\Windows\\System32\\shell32.dll"
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string fileName;
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{
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var buf = new StringBuilder(MAX_PATH);
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int len = NativeMethods.GetMappedFileName(
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NativeMethods.GetCurrentProcess(), hModule, buf, buf.Capacity);
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if (len == 0)
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throw new Win32Exception();
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fileName = buf.ToString();
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}
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// Convert the device name to drive name like:
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// "C:\\Windows\\System32\\shell32.dll"
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for (char c = 'A'; c <= 'Z'; ++c)
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{
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var drive = c + ":";
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var buf = new StringBuilder(MAX_PATH);
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int len = NativeMethods.QueryDosDevice(drive, buf, buf.Capacity);
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if (len == 0)
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continue;
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var devPath = buf.ToString();
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if (fileName.StartsWith(devPath))
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return (drive + fileName.Substring(devPath.Length));
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}
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return fileName;
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}
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}
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}
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