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		| @@ -1,35 +1,85 @@ | |||||||
| // Eisverkauf.cpp : Diese Datei enthält die Funktion "main". Hier beginnt und endet die Ausführung des Programms. |  | ||||||
| // |  | ||||||
|  |  | ||||||
| #include "pch.h" |  | ||||||
| #include <iostream> | #include <iostream> | ||||||
|  | #include <vector> | ||||||
|  |  | ||||||
| using namespace std; | using namespace std; | ||||||
|  |  | ||||||
| void Greeting(); | void greeting(); | ||||||
|  | double order(vector<const char*> persons, double available_money); | ||||||
| double GetPrice(int index); | void billing(double change, double available_money); | ||||||
|  | double get_price(int index); | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * \brief ice cream sale | ||||||
|  |  * \return zero if successful. | ||||||
|  |  */ | ||||||
| int main() | int main() | ||||||
| { | { | ||||||
| 	double  | 	const auto persons = {"Freund 1", "Freund 2", "Du"}; | ||||||
| 	Greeting(); | 	const auto available_money = 5.0; | ||||||
|  |  | ||||||
|  | 	greeting(); | ||||||
|  | 	const auto change = order(persons, available_money); | ||||||
|  | 	billing(change, available_money); | ||||||
|  | 	return 0; | ||||||
| } | } | ||||||
|  |  | ||||||
| void Greeting() | /** | ||||||
|  |  * \brief Writes a greeting message. | ||||||
|  |  */ | ||||||
|  | void greeting() | ||||||
| { | { | ||||||
| 	cout << "Hallo!" << endl; | 	cout << "Hallo!" << endl; | ||||||
| 	cout << "Folgende Eissorten sind vorhanden:" << endl; | 	cout << "Folgende Eissorten sind vorhanden:" << endl; | ||||||
| 	cout << "1. Capri: 1,10 €" << endl; | 	cout << "1. Capri: 1,10 Euro" << endl; | ||||||
| 	cout << "2. Nogger: 1,60 €" << endl; | 	cout << "2. Nogger: 1,60 Euro" << endl; | ||||||
| 	cout << "3. Cornetto : 2,30 €" << endl; | 	cout << "3. Cornetto : 2,30 Euro" << endl; | ||||||
| 	 | 	cout << endl; | ||||||
|  |  | ||||||
| } | } | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * \brief Take an order and pay attention to the available money. | ||||||
|  |  * \param persons The people at the counter  | ||||||
|  |  * \param available_money Available money | ||||||
|  |  * \return Remaining money. | ||||||
|  |  */ | ||||||
|  | double order(vector<const char*> persons, double available_money) | ||||||
|  | { | ||||||
|  | 	for (auto person : persons) | ||||||
|  | 	{ | ||||||
|  | 		cout << "Hallo " << person << "!" << endl; | ||||||
|  | 		if (available_money < 1.1) | ||||||
|  | 		{ | ||||||
|  | 			cout << "Sie koennen kein Eis mehr kaufen." << endl; | ||||||
|  | 			break; | ||||||
|  | 		} | ||||||
|  | 		cout << "Bitte geben Sie ihre Bestellung auf (1-3): "; | ||||||
|  | 		int input; | ||||||
|  | 		cin >> input; | ||||||
|  | 		available_money -= get_price(input); | ||||||
|  | 	} | ||||||
|  | 	return available_money; | ||||||
|  | } | ||||||
|  |  | ||||||
| double GetPrice(int index) | /** | ||||||
|  |  * \brief Creates the bill and returns the change | ||||||
|  |  * \param change The remaining money | ||||||
|  |  * \param available_money The payed money. | ||||||
|  |  */ | ||||||
|  | void billing(const double change, const double available_money) | ||||||
|  | { | ||||||
|  | 	cout << endl; | ||||||
|  | 	cout << "Zu zahlender Betrag: " << available_money - change << " Euro" << endl; | ||||||
|  | 	cout << "Ihr Restgeld betraegt: " << change << " Euro" << endl; | ||||||
|  | 	cout << endl; | ||||||
|  | 	cout << "Danke, beehren sie uns bald wieder!"; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * \brief get prices of chosen product. | ||||||
|  |  * \param index of the product. | ||||||
|  |  * \return the price of the product. | ||||||
|  |  */ | ||||||
|  | double get_price(const int index) | ||||||
| { | { | ||||||
| 	switch (index) | 	switch (index) | ||||||
| 	{ | 	{ | ||||||
|   | |||||||
| @@ -84,7 +84,7 @@ | |||||||
|   </PropertyGroup> |   </PropertyGroup> | ||||||
|   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> |   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||||||
|     <ClCompile> |     <ClCompile> | ||||||
|       <PrecompiledHeader>Use</PrecompiledHeader> |       <PrecompiledHeader>NotUsing</PrecompiledHeader> | ||||||
|       <WarningLevel>Level3</WarningLevel> |       <WarningLevel>Level3</WarningLevel> | ||||||
|       <Optimization>Disabled</Optimization> |       <Optimization>Disabled</Optimization> | ||||||
|       <SDLCheck>true</SDLCheck> |       <SDLCheck>true</SDLCheck> | ||||||
|   | |||||||
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